๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘งโ€๐Ÿ‘ฆ Population

Population stats are due to change. Below is the current implementation.
Increasing โœŠ Freedom
โœŠ
โฌ†๏ธ ๐Ÿ‘ฎโ€โ™‚๏ธ Spending      = โฌ‡๏ธ โœŠ
โฌ†๏ธ ๐ŸŽ–๏ธ Military Size = โฌ‡๏ธ โœŠ
โ„น๏ธ Tip: If you spend less than 6% of your budget on ๐Ÿ‘ฎโ€โ™‚๏ธ Police you population's freedom will go up.
Increasing ๐Ÿง  Intelligence
๐Ÿง 
โฌ†๏ธ ๐ŸŽ“ Education = โฌ†๏ธ ๐Ÿง 
โ„น๏ธ As of now the only way to increase intelligence is to spend 35+ % of your budget on ๐ŸŽ“ Education.
Increasing ๐Ÿ˜ Happiness
๐Ÿ˜
โฌ‡๏ธ ๐Ÿ’ฐ Taxes    = โฌ†๏ธ ๐Ÿ˜
โฌ‡๏ธ ๐Ÿค’ Sickness = โฌ†๏ธ ๐Ÿ˜
โฌ‡๏ธ ๐Ÿฆนโ€โ™‚๏ธ Crime    = โฌ†๏ธ ๐Ÿ˜
โ„น๏ธ Tip: Sickness spreads due to lack of intelligence and high density. If you have not yet unlocked ๐Ÿ’Š Antibiotics or don't have money to spend on ๐Ÿฅ Healthcare, then try reducing density by investing in ๐Ÿ›ฃ๏ธ Infrastructure to support more population per km of land or construct more buildings to add more โ›ฐ๏ธ land to you nation.
Increasing ๐Ÿง˜โ€โ™‚๏ธ Spirituality
๐Ÿง˜โ€โ™‚๏ธ
โ›ฉ๏ธ = โฌ†๏ธ ๐Ÿง˜โ€โ™‚๏ธ
๐Ÿ›• = โฌ†๏ธ ๐Ÿง˜โ€โ™‚๏ธ
๐Ÿ• = โฌ†๏ธ ๐Ÿง˜โ€โ™‚๏ธ
โ›ช๏ธ = โฌ†๏ธ ๐Ÿง˜โ€โ™‚๏ธ
๐Ÿ•Œ = โฌ†๏ธ ๐Ÿง˜โ€โ™‚๏ธ
โ„น๏ธ Constructing spritual buildings will increase your populations spirituality.